Hand-coded HTML · Gamified

Deepfake Detective

A hand-coded browser game that trains employees to spot AI-generated media and phishing, with points, streaks and a final badge.

Audience
All employees
Seat time
About 10 min
Tool
HTML / CSS / JavaScript
My role
ID, game designer, front-end developer
Delivery
Any browser, mobile-friendly
Interactive preview. Works best full screen. Launch full course ↗

The challenge

AI-generated voice notes, images and emails are making phishing much harder to spot. Annual slide-based security training wasn't changing behaviour.

My approach

  • A fast 'real or fake?' game built in plain HTML, CSS and JavaScript, with no authoring tool and no LMS needed.
  • Rounds get harder, from obvious fakes to convincing deepfakes.
  • Points, streak bonuses and a final badge encourage replay.
  • Each answer reveals the tell-tale clue, so learners build a mental checklist.

Objectives and how each is assessed

Every assessment item was written before the content, and maps to exactly one objective.

Learning objectiveAssessment
Identify visual, audio and text signs of manipulated or AI-generated media.Cases 1-6: timed genuine-or-fake calls on images, voice notes, video frames and a news screenshot, with each tell pinned on the evidence
Verify an urgent or unusual request through an independent channel before acting.Cases 7-9: a deepfake CFO call, a look-alike payroll email and a routine manager request; learners choose Genuine, Fake or Verify first
Report a suspected deepfake through the correct process.Case 10: put the four reporting steps in order (drag and drop or keyboard)

Results and reflection

Add pilot results, reviewer quotes or what you would do differently next time.

Design artefacts

  • Storyboard (PDF) — coming soon
  • Action map — coming soon

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